Monday, 15 May 2017

Developing your first Experience Manager 6.3 Components

When working with Adobe Experience Manager projects, you often need to develop custom components. This article discusses how to on board new developers to Experience Manager and build custom components. This article starts by creating a properly structured Experience Manager project that follows best practices. That is, it discusses specific tooling for both Java developers and front-end developers, as well as how to edit the rendered markup with HTL and Sling models.

In addition, this article covers working with Experience Manager Core Components. For information, see Core Components.


To read this Experience Manager 6.3 developer article, click https://helpx.adobe.com/experience-manager/using/aem63_components.html.



Join the Experience League

To become an Experience Business, you need more than just great tools and online help. You need a partner. Experience League is a new enablement program with guided learning to help you get the most out of Adobe Experience Cloud. With training materials, one-to-one expert support, and a thriving community of fellow professionals, Experience League is a comprehensive program designed to help you become your best.

Join the Adobe Experience League by clicking this banner.




I (Scott Macdonald) am a Senior Experience League Community Manager at Adobe Systems with 20 years in the high tech industry. I am also a programmer with knowledge in Java, JavaScript, C#,C++, HTML, XML and ActionScript. If  you would like to see more AEM or other end to end articles like this, then leave a comment and let me know what content you would like to see.

Linked In: http://www.linkedin.com/in/scottmacdonald2010

YouTube: Subscribe to the AEM Community Channel. 

Tuesday, 9 May 2017

Ask the AEM Community Experts for May 2017


Title: Using Lazybones and Editable template in AEM projects

Date: Tues May 30, 2017 11 AM EST

Description: Join Ankur Ahlawat and Scott Macdonald for a discussion about using Lazybones and Editable template in AEM Projects. By joining this session, you will gain a better understanding of how to build AEM projects that take advantage of Lazybones and the new Editable Templates in your projects.


To watch this session - click: https://communities.adobeconnect.com/pkou4185bxyh/?proto=true.

Join the Experience League

To become an Experience Business, you need more than just great tools and online help. You need a partner. Experience League is a new enablement program with guided learning to help you get the most out of Adobe Experience Cloud. With training materials, one-to-one expert support, and a thriving community of fellow professionals, Experience League is a comprehensive program designed to help you become your best.

Join the Adobe Experience League by clicking this banner.




I (Scott Macdonald) am a Senior Experience League Community Manager at Adobe Systems with 20 years in the high tech industry. I am also a programmer with knowledge in Java, JavaScript, C#,C++, HTML, XML and ActionScript. If  you would like to see more AEM or other end to end articles like this, then leave a comment and let me know what content you would like to see.

Linked In: http://www.linkedin.com/in/scottmacdonald2010

YouTube: Subscribe to the AEM Community Channel. 

Monday, 8 May 2017

Creating Editable Templates for an Experience Manager Website

When developing enterprise scale Adobe Experience Manager web sites, you can use editable templates. An editable template lets you specify the layout of a page, You can for example, determine the look and feel of the template, specify which components are allowed in the template, and so on. An editable template is built using the Experience Manager template editor.

This article adds editable templates to the Experience Manager Toy Site. This editable template uses a policy which determines what AEM components are allowed in it, as shown in the following illustration.


The following illustration shows the editable template in Initial Content mode.


Using an editable template, you can create pages for your site. The Experience Manager pages have the same look and feel, but have different content. To read this development article, check back later in June 2017. 

NOTE: This Experience Manager developer article builds off of the Sample Toy Site built for Experience Manager 6.3. For information about developing this site, see Creating your First Adobe Experience Manager 6.3 website.

Join the Experience League

To become an Experience Business, you need more than just great tools and online help. You need a partner. Experience League is a new enablement program with guided learning to help you get the most out of Adobe Experience Cloud. With training materials, one-to-one expert support, and a thriving community of fellow professionals, Experience League is a comprehensive program designed to help you become your best.

Join the Adobe Experience League by clicking this banner.




I (Scott Macdonald) am a Senior Experience League Community Manager at Adobe Systems with 20 years in the high tech industry. I am also a programmer with knowledge in Java, JavaScript, C#,C++, HTML, XML and ActionScript. If  you would like to see more AEM or other end to end articles like this, then leave a comment and let me know what content you would like to see.

Linked In: http://www.linkedin.com/in/scottmacdonald2010

YouTube: Subscribe to the AEM Community Channel. 

Monday, 1 May 2017

Creating Multimedia Experiences using Assets and Dynamic Media

Building interactive and responsive multimedia experiences can be difficult given the vast number of platforms and screens. The Adobe Experience Manager Assets and Dynamic Media capabilities offer a framework and suite of components that allow creators and marketers to effortlessly customize and deliver interactive multimedia viewers across all devices. These easy-to-use tools give marketers the power to build rich and scalable multimedia experiences with little to no technical knowledge.


By reading this article, you will learn the following:


  • Use Dynamic Media to take a single set of assets and serve unlimited customized variations, including size, color, format, and zoom.
  • Author and deploy interactive experiences using out-of-the-box viewers and graphical authoring tools
  • Develop custom viewers using the HTML5 Dynamic Media SDK for complete control
To read this article, click https://helpx.adobe.com/experience-manager/using/aem_dynamic_media.html.

Join the Experience League

To become an Experience Business, you need more than just great tools and online help. You need a partner. Experience League is a new enablement program with guided learning to help you get the most out of Adobe Experience Cloud. With training materials, one-to-one expert support, and a thriving community of fellow professionals, Experience League is a comprehensive program designed to help you become your best.

Join the Adobe Experience League by clicking this banner.




I (Scott Macdonald) am a Senior Experience League Community Manager at Adobe Systems with 20 years in the high tech industry. I am also a programmer with knowledge in Java, JavaScript, C#,C++, HTML, XML and ActionScript. If  you would like to see more AEM or other end to end articles like this, then leave a comment and let me know what content you would like to see.

Linked In: http://www.linkedin.com/in/scottmacdonald2010

YouTube: Subscribe to the AEM Community Channel. 

Friday, 28 April 2017

Validating Adobe Experience Manager Classic UI dialog values

You can validate fields in an Adobe Experience Manager classic UI dialog with custom JavaScript logic. You can validate fields before saving the data in nodes for any dialog using the Experience Manager classic UI. In this development article, you will learn how to apply custom validations to dialog fields in the classic UI by using JavaScript.

Note: This article discusses how to access and validate dialog fields by using JavaScript. You can apply similar JavaScript logic to your own dialog fields to address your project's business requirements.


Likewise, you can validate email fields, as shown in the following illustration.




Join the Experience League

To become an Experience Business, you need more than just great tools and online help. You need a partner. Experience League is a new enablement program with guided learning to help you get the most out of Adobe Experience Cloud. With training materials, one-to-one expert support, and a thriving community of fellow professionals, Experience League is a comprehensive program designed to help you become your best.

Join the Adobe Experience League by clicking this banner.




I (Scott Macdonald) am a Senior Experience League Community Manager at Adobe Systems with 20 years in the high tech industry. I am also a programmer with knowledge in Java, JavaScript, C#,C++, HTML, XML and ActionScript. If  you would like to see more AEM or other end to end articles like this, then leave a comment and let me know what content you would like to see.

Linked In: http://www.linkedin.com/in/scottmacdonald2010

YouTube: Subscribe to the AEM Community Channel. 

Wednesday, 12 April 2017

Creating an Adobe Experience Manager project using Lazybones

You can create an Adobe Experience Manager 6.3 project by using Lazybones, which is a templating language that you can use to setup an Experience Manager project. For more information, see Lazybones.
This development article walks you through an efficient path to create a new Experience Manager project. This article covers the following tasks:
  •     Create an Experience Manager project by using Lazybones.
  •     Setup the project using the Eclipse plug-in.
  •     How to use the Experience Manager Template Editor.
  •     How to set policies for Templates and Components. 
  •     How to create a Page based on the template in the Touch UI.



Join the Experience League

To become an Experience Business, you need more than just great tools and online help. You need a partner. Experience League is a new enablement program with guided learning to help you get the most out of Adobe Experience Cloud. With training materials, one-to-one expert support, and a thriving community of fellow professionals, Experience League is a comprehensive program designed to help you become your best.

Join the Adobe Experience League by clicking this banner.




I (Scott Macdonald) am a Senior Experience League Community Manager at Adobe Systems with 20 years in the high tech industry. I am also a programmer with knowledge in Java, JavaScript, C#,C++, HTML, XML and ActionScript. If  you would like to see more AEM or other end to end articles like this, then leave a comment and let me know what content you would like to see.


Twitter: Follow the Digital Marketing Customer Care team on Twitter @AdobeExpCare.


Wednesday, 5 April 2017

Creating a custom action for an Adobe Experience Manager Form component

You can create an Adobe Experience Manager (AEM) form using various form components located in the Forms Category and submit the data to a custom form action. The custom form action can send the data to an Experience Manager service that can process the data using Java application logic to meet your business requirements. For example, you can store the data in the AEM JCR, in a relational database or send the data within an email message (as a few examples). However, to keep this article simple, the custom AEM service writes the posted data to the AEM log file.

An Experience Manager form can be consumed in a mobile device or a web browser running on a desktop. For example, consider a desktop user filling out the following form.



You can build a custom form action that is invoked when an end user fills out the form and clicks the submit button. In this article, the custom form action named customFormAction is created, as shown in the following illustration.



This article steps you through how to build a custom form action that sends data to an Experience Manager service build using Java APIs. To read this development article, click https://helpx.adobe.com/experience-manager/using/form_component_customaction.html.

Join the Experience League

To become an Experience Business, you need more than just great tools and online help. You need a partner. Experience League is a new enablement program with guided learning to help you get the most out of Adobe Experience Cloud. With training materials, one-to-one expert support, and a thriving community of fellow professionals, Experience League is a comprehensive program designed to help you become your best.

Join the Adobe Experience League by clicking this banner.




I (Scott Macdonald) am a Senior Experience League Community Manager at Adobe Systems with 20 years in the high tech industry. I am also a programmer with knowledge in Java, JavaScript, C#,C++, HTML, XML and ActionScript. If  you would like to see more AEM or other end to end articles like this, then leave a comment and let me know what content you would like to see.


Twitter: Follow the Digital Marketing Customer Care team on Twitter @AdobeExpCare.